Void Hero Ascend
Wake on a station swallowed by the Void. Gather qi, forge your blade, open rift realms and break through toward immortality. One thumb, plays offline.
Coming soon to iPhone and iPad.
Eastern cultivation meets a haunted space station
The research station EREBUS hangs at the edge of a black hole, its crew hollowed out by the Void. You wake in the Haven with qi stirring in your meridians. Cultivate, forge and ascend: the way out runs through everything the Void has made of the station.
Weapon arts
Your weapon swings by itself at the nearest monster in reach. Land a full combo and it unleashes its art. Sword, sabre, fists, glaive and lance, each with its own reach and style.
Cultivate and break through
Gather qi from slain monsters, level up and break through the grades toward Immortal Ascension. Cast qi techniques across fire, frost, earth, wind, thunder and the Void.
Forge your gear
Forge, temper and refine weapons and armour at the Haven. Brew pills and draughts from herbs you grow yourself.
Boss fights
Every sector is sealed by a rift guardian with techniques of its own. Learn the red markings and step out of them: every telegraphed attack can be dodged.
Rift realms
Wake the Rift Array and step into desert cliffs, a twisting cave, a jungle, a frozen canyon and the void hollow. After the story ends, the rifts keep going deeper.
Made for phones
Portrait, one-handed play, automatic saves, no account needed, and it plays fully offline. In English and Russian.
VZNK Labs
A one-person studio making games for phones. Void Hero: Ascend is the first big one, built in Godot.
Questions, bug reports or ideas: [email protected]